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Our process

Prototyping and specification writing, before the expensive part

A working prototype and a written specification cost a fraction of a build, and they are the cheapest place to discover that the plan was wrong.

The situation

Everyone agreed, and everyone meant something different

Written requirements read as though they are precise. Put a screen in front of the same people and the disagreements appear within minutes — which is exactly what you want, before the build rather than after.

  • A requirement everyone approved but describes differently
  • Quotes from suppliers that vary by a factor of three
  • No agreement on what the system should do at the edges
  • A previous build that met the specification and missed the point
  • Stakeholders who will not engage with a document
  • Estimates nobody has confidence in, including the estimator

What it covers

What this stage produces

  • Clickable prototype

    Screens people can walk through, which surfaces disagreement that a document never will.

  • Written specification

    What the system must do, precise enough to build from and to test against.

  • User testing

    The prototype put in front of the people who will actually use it, before anything is committed.

  • Technical approach

    How it would be built, what it would integrate with, and where the risks are.

  • Estimates worth the name

    Costs based on a design that exists rather than on a description of one.

  • A procurement-ready brief

    Documentation you can take to any supplier, including a competitor, and get comparable quotes.

How we work

How this stage runs

Short and self-contained — usually weeks. Specification that outlasts the appetite for the project has failed at its own job.

  1. Understand

    The objective, the users and how the work runs today, established by observation as well as by interview.

  2. Prototype

    Build the screens quickly and deliberately roughly, so people critique the design rather than the styling.

  3. Test and revise

    Put it in front of real users, watch where they hesitate, and change it. Repeat while it is still cheap.

  4. Specify

    Write down what the tested design implies, including the edge cases the prototype exposed.

Outcomes

What you are left with

  • A design tested with real users before it was built
  • Disagreements surfaced while they cost nothing to resolve
  • Estimates based on something concrete
  • A specification you can test the delivered system against
  • A brief that gets you comparable quotes from any supplier
  • The option to stop, having spent a fraction of a build

Common questions

Questions we are usually asked

  • For a small, well-understood change, often yes. For anything substantial it is usually a false economy — the cost of discovering a design problem during development is many times the cost of discovering it in a prototype.

Talk to someone who has built this

Not a salesperson working from a form. Tell us what the problem looks like and someone who has delivered this kind of work will come back to you, usually within one working day.

Book a free consultation

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